It goes without saying, then, that the return of both series in 2015 was a massive deal for me, and the fact that both actually seemed significantly different from each other made things even more interesting.
Not everyone’s as obsessed with this genre as I am, though, so it’s understandable that the vast majority of gamers would probably only want to buy one of these games. The question, then, is which is best:

Having bought both games at launch (with my own cash, I should stress) and spent a couple of months with each now, I reckon I’m in a good position to give you my unbiased, detailed opinion on which of the two you should go for. Let’s rock.
Why Does Nobody Play Rock Band Or Guitar Hero Anymore???
Though this isn’t necessarily a deal-breaker for anyone coming into either series for the first time, there are still plenty of houses around the world with plastic guitars gathering dust from the previous generation. Any game that lets you make use of your old equipment without having to buy new stuff has to be a good thing, then.
The same can’t be said about Guitar Hero Live. Since it has a completely different button set-up (more about that in the next round), that means the old five-colour button system no longer works and as a result none of your old controllers are compatible.
Very little has changed, other than addition of freestyle solo sections. Here you can play any notes you want and the game will attempt to make a decent-sounding solo out of them.
Gift This, Not That: 'rock Band 4' Vs. 'guitar Hero Live'
Game, and to be honest I could do without them because more often than not the resulting solos sound a bit off. Still, there’s always the option to turn them off.
Is very much about evolution, then, Guitar Hero Live is certainly focused on revolution. It’s ditched the five-colour system altogether in favour of a brand new guitar which features two rows of three buttons on the neck.
This leads to a different feel, one that makes you feel more like you’re playing a guitar. On the harder difficulty levels you’ll be holding complex chords that stretch over both rows and it’s far more satisfying when your muscle memory eventually learns how to pull them off without thinking.
Guitar Hero Live Vs. Rock Band 4
System is one that, after an hour or two of getting used to, actually manages to improve on what was a pretty widely accepted five-colour standard. In terms of overall feel when playing guitar, then, Guitar Hero clinches it.
This battle is far more one-sided, in that only one game is competing in it. The clue’s very much in the titles, you see.
Rock Band 4 is still primarily about forming your own band with other players. This means drums, bass guitar and vocals are still present and accounted for, and once again most legacy wireless (not wired) controllers should work with the game.
Can I Play Rock Band 4 In The Ps4 With An Xbox Guitar With The Usb Cable? This One:
Has ditched keyboard support, meaning one of the most promising instruments in the series has been punted before it had a chance to truly shine.
Guitar Hero Live, meanwhile, has no interest in other instruments. Its decision to go back to basics and focus solely on the experience of being lead guitarist means there’s no drumming whatsoever, and not even the option to play bass guitar.
Companion app for iOS. For the most part, though, this is a game that’s all about mastering the axe, other instruments be damned.
Buying A New Rock Band Guitar Can Be More Expensive Than Buying An Actual Guitar Now
Rock Band 4 does very little to distinguish itself visually from previous games in the series, other than the expected boost in detail (which isn’t as noticeable as you may expect).

Game, and you still have to go through the process of creating a band and using its relatively basic character creator to make the same stylised polygonal characters you’ll be used to by now if you’re a
In its defence, this is a graphics engine that’s been designed to handle thousands of downloadable songs, and in that respect it works – all the DLC fits seamlessly into the design with your characters’ lip-syncing and animations matching the music well.
Guitar Hero Live Vs Rock Band 4: Which Will Win The Battle Of Music Rhythm Games In 2015?
Guitar Hero Live‘s design is completely different, and it’s one that splits me down the middle. The emphasis here is very much on actual video clips rather than rendered scenes, which is both a good and bad thing depending on which of the game’s two modes you’re playing.
In my view it works well in the Guitar Hero TV section of the game, where you play along with a sort of streaming version of a music TV channel. Each song is supported with its official music video and it’s a nice way of letting you get to know the artists if it’s a song you don’t necessarily recognise. After all, a lot of what makes this genre fun is music discovery.
Then there’s the GH Live section: this sees you playing a selection of live gigs from a first-person viewpoint, with the crowd reaction changing depending on how well you play.
Guitar Hero Live Vs. Rock Band 4: Beim Einen Klickt's, Beim Anderen Nicht
These are designed well and everything, but they’re not quite as revolutionary as other reports may have you believe: it’s essentially just running a ‘good’ video and a ‘bad’ video and switching between the two with a not-so-subtle transition effect every time you mess up or get better.
What’s more irritating to me is that not only is the whole thing a badly-acted cringe to watch (think a Mega CD game in HD), everyone in this mode – your fellow band members, every single person in the crowd – is beautiful. And I hate them all.

Without delving too much into the whole body image side of things, it just doesn’t strike me as very realistic. It makes me feel less like I’m in a real rock band and more like I’m in one of those drip-riddled bands you sometimes get playing in the background of mobile phone adverts aimed at hipsters.
Rock Band 4 Vs. Guitar Hero Live: Hands On Showdown
In short, then, fuck that mode – I played through every song once and never touched it again purely because its impossibly flawless perfect world shininess annoyed me – but the GHTV mode more than makes up for it, giving
Let’s say you’re vehemently against paying for downloadable content and want to know how much content you’ll have access to after buying the game, without ever having to spend a single penny ever again.
Rock Band 4 offers a total of 65 songs on the disc, stretching all the way back to the 1960s (Brown Eyed Girl, Suspicious Minds) and going right up to the present day (Uptown Funk).
Guitar Hero Live Vs. Rock Band 4: Face Off
You can’t really expand this library without spending any money on extra DLC, bar the odd free song in the online catalogue (of which there are probably only a couple).
And want to import the 70-odd tracks from that disc, it’ll still set you back $15 / around £10 for the privilege.
Guitar Hero Live’s first-person concert section only has 42 songs, ranging from 1966’s Paint It Black to last year’s Wastelands by, um, Linkin Park.

Guitars & Dongles For Sale (original Rock Band And Guitar Hero Wt) For Ps3
The GHTV mode, however, launched with 200 music videos to stream and play through at no extra cost. In the two months since its release another 90+ songs have been added, ensuring a continuous stream of new (and free) content.
While the nature of GHTV means you don’t always have the freedom to play any of these nearly 300 songs whenever you feel like it, you can buy play tokens which let you do just that. These can bought with real cash or – to suit our needs in this category – with in-game currency earned by playing the game’s streaming ‘TV channels’.
Now let’s say you’re the sort of snazzy knob who’s got a load of disposable income and are more than happy to drop a few quid on some DLC songs every week to build your song library.
Rock Band 4 V Guitar Hero Live: Who Wins?
In this situation Guitar Hero Live becomes less of an enticing prospect. Although its GHTV library is large, you never truly ‘own’ any of these songs: if you don’t let the game choose them randomly for you then you have to use tokens to ‘buy’ the right to play a specific song every time.
This means if you’re obsessed with Queen’s Fat Bottomed Girls for some reason and just want to play that over and over again, you can’t: once you run out of tokens you’ll need to keep ponying up for more.
And that’s just the GHTV section: because of the full-motion video nature of the GH Live section and the fact that each song has its own bespoke first-person video starring a load of paid (and annoyingly photogenic) actors, adding new DLC songs to that would be a massive expense. As such, don’t expect to ever see any more paid songs added to the 42 on the disc.
Rock Band (game)
Rock Band 4 is a completely different story. Like I said before, its engine is designed to adapt easily to new songs, and it’s done so with gusto.

Rhythm games can be very different beasts depending on whether you’re playing alone or with friends, so how do both titles fare if you’re more of a solo gamer?
With its main focus on lead guitar, its first-person viewpoint and its decision to ditch other instruments, it’s
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